Please find below a list of all accepted games at iPRES 2024.
The games will be grouped in a “games room” on Wednesday Sept 18th, with multiple games to play and to discuss.
#185 Digital Preservation Storage Criteria Game
Jane Mandelbaum; Nancy McGovern (Global Archivist LLC); Sibyl Schaefer (University of California, San Diego); Cynthia Wu (National Library of New Zealand); Eld Zierau (Royal Danish Library)
The Digital Preservation Storage Criteria Working Group would like to share a revision of the Digital Preservation Storage Criteria Game, first played at iPRES 2018. Players will learn about the Criteria (preservation storage considerations for digital material), consider how they are important in different contexts, and practice explaining why they’re important in their context.
#237 Open Science Against Humanity and Open <3 Science Card Games
E Karvovskaya (Vrije Universiteit Amsterdam); Elisa Rodenburg (Vrije Universiteit Amsterdam); Stephanie van de Sandt (Vrije Universiteit Amsterdam)
Bjørn Bartholdy (TU Delft); Dafne Jansen (Universiteit Utrecht); Dan Rudmann (Leiden University Libraries); Eva Lekkerkerker (University of Amsterdam); Lieke de Boer (Netherlands eScience Center); Meron Vermaas (Vrije Universiteit Amsterdam); Stefan Kirsch (Tilburg University); Tycho Hofstra (Vrije Universiteit Amsterdam)
Engagement with Open Science and digital preservation can present a challenge because of their (perceived) abstract and theoretical nature. The GHOST (Games of Horror in Open Science Training) Collective uses gamification to lower this barrier and spark interest in these topics with researchers and other practitioners. Because many Open Science concepts are concerned with digital preservation, the following GHOST games are very applicable and inspirational to the iPRES audience.
#241 Preservation Python
Jonathan Isip (University of the Philippines)
Preservation Python is a snake-type game where the player controls a continually shrinking python, a metaphor for obsolescence and data loss. The python must ingest, pun intended, content and preservation information while avoiding elements that accelerate data loss. If the python survives a certain length of time, the required elements will change into preservation actions needed to maintain continued access.
#248 File Format Frenzy
Francesca Mackenzie
This is an interactive, choose your own adventure game designed to teach players file format analysis and how to identify various file formats. It is built using the twine platform with various side games and quests built in. The premise of the game is that you shrink into a computer that has been infected by a virus.
#165 Dungeons & Documents
Lena Boese; Ellen Fanning; Feargal Keenan
Dungeons & Documents is a two to four player competitive board game that is loosely inspired by popular games like The Settlers of CATAN and Snakes and Ladders. The lore behind our game, which combines a medieval setting with modern, digital technology, is essential to attracting players to the game and contextualizing the purpose and journey motif of the game.
#250 Digital Preservation for 5 Year Olds (and other learning games)
Jonathan Isip (University of the Philippines); Francesca Mackenzie
Digital Preservation for 5 Year Olds is a set of definition cards with a difference. We have asked Chat GPT-4 to explain the concepts as if to a 5 year old. This means that it is an excellent tool for both learning new concepts and for more experienced practitioners to consider advocacy and how concepts can be easily understood.
#261 Digital Detective Game
Jeanne Kramer-Smyth (World Bank Group Archives)
This game is based on the framework of the popular murder mystery game Clue (also known as Cluedo outside the United States). Rather than solving a murder mystery, players of Digital Detective are trying to find and access a digital record. I will create a custom board, adapted from the Clue/Cluedo mansion, and 3D-print new pieces for each player to use in the game.
#311 The Long-Term Preservation of Research Data Challenge
Elena Hamidy
Natascha Schumann
Since research data are considered to be of great value for prospective research in terms of re-usability, research institutions and libraries need appraisal strategy with regard to research data. During the game, a data curator follows a working routine in a library and has a limited amount of time and storage available for research data whithin the long-term archive.